You generally want to have the back of each lane be a sun-producing plant, with other plant types further on the right to protect your sun production and to fight the zombie menace. The zombies approach you in lanes, starting on the right side of the screen and moving towards the left. These plants give you a steady supply of energy which you can then use to place offensive plants that actually attack and drive away the zombies. During daytime levels, sun will fall periodically from the sky for you to click on and collect, but your most reliable source of consistent sun will be specific plants: sunflowers or sunshrooms. Suns represent the energy you have to plant seeds in the ground. Your most essential resource during a stage is sunlight. The bigger waves also tend to be when the more dangerous zombies show their faces. The time between waves allows you to build up resources and place plants, while the big waves are more active times where you’re going to have a lot of threats to keep track of and react to. Depending on the stage, you may have one or more large waves of zombies you’ll want to be prepared to take on. When the zombies begin to arrive, a meter appears on the bottom right of the screen that tracks their approach. After you’ve made your selection and the stage begins, you’ll have a few moments of quiet to start planting. Based on the types of zombies present as well as the conditions of the chapter, you’ll choose seeds for plants you want to have in your arsenal. During a normal stage, you’ll be shown the types of zombies that are going to try to approach your house. The chapters are differentiated by the part of your house you are defending and the time of day, getting progressively more complex as you go with unique challenges to deal with during each phase of the game. Eight of those stages are focused on the game’s traditional gameplay, while the fifth and tenth stages are generally a minigame or challenge mode that you have to overcome in order to progress. The game’s adventure mode is broken up into five chapters that each consist of 10 stages. If the zombies make it into your home, they’ll eat your brains, so you have to use your garden of flowery protectors to keep the zombies at bay. Zombies is a tower defense game where you have to protect your house from a zombie invasion. That’s given me plenty of understanding of how the game works, so I figured during this time where I’m not playing much that I feel like writing about, why not write a little somethin’-somethin’ about Plants vs Zombies? So it wasn’t long before I was being asked to assist Inkling with their zombie woes, and over the course of a week or so we took turns and worked together to carve a path all the way to the end of the game’s campaign, Adventure Mode. Just ask my mother, who still has a deep hatred in her heart for the Macbeth level in Star Fox 64. Now the thing about parenting a kid who loves games is that you yourself often end up playing those games too. Zombies on the old laptop where we allow Inkling to play. “As long as you stay focused, behave in class, and get the test done, you get the game.” Sure enough, Inkling buckled down and the teacher sent me a wonderful report on how well they did during the testing, so that weekend we put Plants vs. Zombies.” We made sure to emphasize that this was about focus, not performance – my kid is whip-smart but neither I nor my partner want them to grow up feeling pressured like they have to get A’s all the time. “If I get a good report from your teacher about your behavior during both days of the test, we’ll get you Plants vs. This had the teacher concerned about some important testing coming up early in the year, so I decided to pull out the big guns to convince my kid to focus during the test: bribery. My child (henceforth referred to in this article by their nickname, Inkling) is a second grader, and while they are very smart they are also very hyperactive and easily distractible. But it was never on my radar in any meaningful way, and my life probably would have continued like that if not for a rambunctious little redhead living in my house. I knew it was popular – popular enough to get spinoffs like Garden Warfare which experimented with other genres. My stepdad and brother would play it together when my brother was small, but for whatever reason (perhaps because my little brother liked it?) I never really latched onto the idea of playing the game. Zombies is a game I have long been aware of but had never really played.
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